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    Class NoneRole

    Defines a role that represents players with no role.

    Inheritance
    System.Object
    TypeCastObject<Role>
    Role
    NoneRole
    Implements
    IWrapper<PlayerRoles.PlayerRoleBase>
    Inherited Members
    Role.Owner
    Role.Base
    Role.SpawnReason
    Role.SpawnFlags
    Role.Team
    Role.Side
    Role.Color
    Role.Name
    Role.ActiveTime
    Role.IsDead
    Role.IsAlive
    Role.IsValid
    Role.RandomSpawnLocation
    Role.Equals(Object)
    Role.ToString()
    Role.GetHashCode()
    Role.Set(RoleTypeId, SpawnReason)
    Role.Set(RoleTypeId, RoleSpawnFlags)
    Role.Set(RoleTypeId, SpawnReason, RoleSpawnFlags)
    TypeCastObject<Role>.Cast<TObject>()
    TypeCastObject<Role>.Cast<TObject>(TObject)
    TypeCastObject<Role>.As<TObject>()
    TypeCastObject<Role>.Is<TObject>(TObject)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: Exiled.API.Features.Roles
    Assembly: Exiled.API.dll
    Syntax
    public class NoneRole : Role, IWrapper<PlayerRoleBase>

    Properties

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    Type

    Declaration
    public override RoleTypeId Type { get; }
    Property Value
    Type Description
    PlayerRoles.RoleTypeId
    Overrides
    Role.Type

    Implements

    IWrapper<T>

    Extension Methods

    ReflectionExtensions.CopyProperties(Object, Object)
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