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    Class Scp3114Ragdoll

    A wrapper for SCP-3114 ragdolls.

    Inheritance
    System.Object
    Ragdoll
    Scp3114Ragdoll
    Implements
    IWrapper<PlayerRoles.Ragdolls.BasicRagdoll>
    IWorldSpace
    IPosition
    IRotation
    IWrapper<PlayerRoles.PlayableScps.Scp3114.Scp3114Ragdoll>
    Inherited Members
    Ragdoll.List
    Ragdoll.FreezeTime
    Ragdoll.AllowCleanUp
    Ragdoll.GameObject
    Ragdoll.Transform
    Ragdoll.NetworkInfo
    Ragdoll.DamageHandler
    Ragdoll.SpecialRigidbodies
    Ragdoll.DeathAnimations
    Ragdoll.IsFrozen
    Ragdoll.CanBeCleanedUp
    Ragdoll.Name
    Ragdoll.Nickname
    Ragdoll.ExistenceTime
    Ragdoll.Owner
    Ragdoll.CreationTime
    Ragdoll.Role
    Ragdoll.IsExpired
    Ragdoll.IsConsumed
    Ragdoll.Room
    Ragdoll.Zone
    Ragdoll.Position
    Ragdoll.Rotation
    Ragdoll.Scale
    Ragdoll.DeathReason
    Ragdoll.GetLast(Player)
    Ragdoll.TryCreate(RagdollData, Ragdoll)
    Ragdoll.TryCreate(RoleTypeId, String, DamageHandlerBase, Ragdoll, Player)
    Ragdoll.TryCreate(RoleTypeId, String, String, Ragdoll, Player)
    Ragdoll.CreateAndSpawn(RagdollData)
    Ragdoll.CreateAndSpawn(RoleTypeId, String, DamageHandlerBase, Vector3, Quaternion, Player)
    Ragdoll.CreateAndSpawn(RoleTypeId, String, String, Vector3, Quaternion, Player)
    Ragdoll.Get(BasicRagdoll)
    Ragdoll.Get(Player)
    Ragdoll.Get(IEnumerable<Player>)
    Ragdoll.Destroy()
    Ragdoll.Spawn()
    Ragdoll.UnSpawn()
    Ragdoll.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: Exiled.API.Features
    Assembly: Exiled.API.dll
    Syntax
    public class Scp3114Ragdoll : Ragdoll, IWrapper<BasicRagdoll>, IWorldSpace, IPosition, IRotation, IWrapper<Scp3114Ragdoll>

    Properties

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    Base

    Declaration
    public Scp3114Ragdoll Base { get; }
    Property Value
    Type Description
    PlayerRoles.PlayableScps.Scp3114.Scp3114Ragdoll
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    DisguiseRole

    Gets or sets the role that the corpse is disguised as.

    Declaration
    public RoleTypeId DisguiseRole { get; set; }
    Property Value
    Type Description
    PlayerRoles.RoleTypeId
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    IsPlayingAnimation

    Gets or sets a value indicating whether or not this corpse will trigger animation.

    Declaration
    public bool IsPlayingAnimation { get; set; }
    Property Value
    Type Description
    System.Boolean
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    RevealDelay

    Gets or sets the delay between when SCP-3114 can disguise this corpse.

    Declaration
    public float RevealDelay { get; set; }
    Property Value
    Type Description
    System.Single
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    RevealDuration

    Gets or sets the time required to reveal this corpse.

    Declaration
    public float RevealDuration { get; set; }
    Property Value
    Type Description
    System.Single
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    RevealElapsed

    Gets or sets the current time of revealing this corpse.

    Declaration
    public float RevealElapsed { get; set; }
    Property Value
    Type Description
    System.Single

    Implements

    IWrapper<T>
    IWorldSpace
    IPosition
    IRotation
    IWrapper<T>

    Extension Methods

    ReflectionExtensions.CopyProperties(Object, Object)
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