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    Class Recontainer

    A wrapper class for PlayerRoles.PlayableScps.Scp079.Scp079Recontainer.

    Inheritance
    System.Object
    Recontainer
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: Exiled.API.Features
    Assembly: Exiled.API.dll
    Syntax
    public static class Recontainer

    Properties

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    ActivatorButton

    Gets the activator button's UnityEngine.GameObject.

    Declaration
    public static GameObject ActivatorButton { get; }
    Property Value
    Type Description
    UnityEngine.GameObject
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    ActivatorButtonPosition

    Gets or sets the ActivatorButton's position.

    Declaration
    public static Vector3 ActivatorButtonPosition { get; set; }
    Property Value
    Type Description
    UnityEngine.Vector3
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    ActivatorLerpSpeed

    Gets or sets the activator's lerp speed.

    Declaration
    public static float ActivatorLerpSpeed { get; set; }
    Property Value
    Type Description
    System.Single
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    ActivatorPosition

    Gets the activator's position.

    Declaration
    public static Vector3 ActivatorPosition { get; }
    Property Value
    Type Description
    UnityEngine.Vector3
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    ActivatorWindow

    Gets the activator's window.

    Declaration
    public static Window ActivatorWindow { get; }
    Property Value
    Type Description
    Window
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    AllGeneratorsActivatedAnnouncement

    Gets or sets the announcement played when all the generators have been activated.

    Declaration
    public static string AllGeneratorsActivatedAnnouncement { get; set; }
    Property Value
    Type Description
    System.String
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    Base

    Gets the base PlayerRoles.PlayableScps.Scp079.Scp079Recontainer.

    Declaration
    public static Scp079Recontainer Base { get; }
    Property Value
    Type Description
    PlayerRoles.PlayableScps.Scp079.Scp079Recontainer
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    ContainmentFailureAnnouncement

    Gets or sets the announcement played when the contaiment is failed.

    Declaration
    public static string ContainmentFailureAnnouncement { get; set; }
    Property Value
    Type Description
    System.String
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    ContainmentGates

    Gets a System.Collections.Generic.IEnumerable<T> of Door which contains all the Door instances used for the containment zone.

    Declaration
    public static IEnumerable<Door> ContainmentGates { get; }
    Property Value
    Type Description
    System.Collections.Generic.IEnumerable<Door>
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    ContainmentSuccessAnnouncement

    Gets or sets the announcement played when the contaiment is successful done.

    Declaration
    public static string ContainmentSuccessAnnouncement { get; set; }
    Property Value
    Type Description
    System.String
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    CountdownAnnouncement

    Gets or sets the announcement played when counting down to overcharge.

    Declaration
    public static string CountdownAnnouncement { get; set; }
    Property Value
    Type Description
    System.String
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    IsCassieBusy

    Gets a value indicating whether the C.A.S.S.I.E is currently busy.

    Declaration
    public static bool IsCassieBusy { get; }
    Property Value
    Type Description
    System.Boolean
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    IsContainmentSequenceDone

    Gets or sets a value indicating whether the containment sequence is done.

    Declaration
    public static bool IsContainmentSequenceDone { get; set; }
    Property Value
    Type Description
    System.Boolean
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    IsContainmentSequenceSuccessful

    Gets or sets a value indicating whether the containment sequence is successfully done.

    Declaration
    public static bool IsContainmentSequenceSuccessful { get; set; }
    Property Value
    Type Description
    System.Boolean
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    IsContainmentZoneLocked

    Gets or sets a value indicating whether the containment zone is locked.

    Declaration
    public static bool IsContainmentZoneLocked { get; set; }
    Property Value
    Type Description
    System.Boolean
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    IsContainmentZoneOpen

    Gets or sets a value indicating whether the containment zone is open.

    Declaration
    public static bool IsContainmentZoneOpen { get; set; }
    Property Value
    Type Description
    System.Boolean
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    LockdownDuration

    Gets or sets the lockdown duration.

    Declaration
    public static float LockdownDuration { get; set; }
    Property Value
    Type Description
    System.Single
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    LockedDoors

    Gets a System.Collections.Generic.IEnumerable<T> of Door which contains all the Door instances locked during the overcharge procedure.

    Declaration
    public static IEnumerable<Door> LockedDoors { get; }
    Property Value
    Type Description
    System.Collections.Generic.IEnumerable<Door>
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    OverchargeDelay

    Gets or sets the delay to wait before overcharging.

    Declaration
    public static float OverchargeDelay { get; set; }
    Property Value
    Type Description
    System.Single
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    ProgressAnnouncement

    Gets or sets the announcement played to warn players about the contaiment sequence's progress.

    Declaration
    public static string ProgressAnnouncement { get; set; }
    Property Value
    Type Description
    System.String

    Methods

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    AnnounceEngagementStatus()

    Announces the engagement status.

    Declaration
    public static void AnnounceEngagementStatus()
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    AnnounceEngagementStatus(Int32)

    Announces the engagement status.

    Declaration
    public static void AnnounceEngagementStatus(int engagedGenerators)
    Parameters
    Type Name Description
    System.Int32 engagedGenerators

    The engaged generators count.

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    BeginOvercharge()

    Begins the overcharge procedure.

    Declaration
    public static void BeginOvercharge()
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    BreakGlass()

    Breaks the glass protecting the activator button.

    Declaration
    public static void BreakGlass()
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    EndOvercharge()

    Ends the overcharge procedure.

    Declaration
    public static void EndOvercharge()
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    PlayAnnouncement(String, Single)

    Playes an announcement.

    Declaration
    public static void PlayAnnouncement(string announcement, float glitchyMultiplier)
    Parameters
    Type Name Description
    System.String announcement

    The announcement to play.

    System.Single glitchyMultiplier

    The glitchy multiplier.

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    Recontain()

    Begins the recontainment procedure.

    Declaration
    public static void Recontain()
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    RefreshActivator()

    Refreshes the activator.

    Declaration
    public static void RefreshActivator()
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    RefreshEngamentStatus()

    Refreshes the engagement status.

    Declaration
    public static void RefreshEngamentStatus()
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    TryKillScp079()

    Tries to kill SCP-079.

    Declaration
    public static bool TryKillScp079()
    Returns
    Type Description
    System.Boolean

    true if SCP-079 was successfully contained; otherwise, false.

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