Class SpawnProperties
Handles special properties of spawning an item.
Inheritance
System.Object
SpawnProperties
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Exiled.API.Features.Spawn
Assembly: Exiled.API.dll
Syntax
public class SpawnProperties
Properties
| Improve this Doc View SourceDynamicSpawnPoints
Gets or sets a System.Collections.Generic.List<T> of possible dynamic spawn points.
Declaration
public List<DynamicSpawnPoint> DynamicSpawnPoints { get; set; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.List<DynamicSpawnPoint> |
Limit
Gets or sets a value indicating how many of the item can be spawned when the round starts.
Declaration
public uint Limit { get; set; }
Property Value
Type | Description |
---|---|
System.UInt32 |
RoleSpawnPoints
Gets or sets a System.Collections.Generic.List<T> of possible role-based spawn points.
Declaration
public List<RoleSpawnPoint> RoleSpawnPoints { get; set; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.List<RoleSpawnPoint> |
StaticSpawnPoints
Gets or sets a System.Collections.Generic.List<T> of possible static spawn points.
Declaration
public List<StaticSpawnPoint> StaticSpawnPoints { get; set; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.List<StaticSpawnPoint> |
Methods
| Improve this Doc View SourceCount()
Counts how many spawn points are in this instance.
Declaration
public int Count()
Returns
Type | Description |
---|---|
System.Int32 | How many spawn points there are. |