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    Class FillingLockerEventArgs

    Contains all information before the server spawns an item in locker.

    Inheritance
    System.Object
    FillingLockerEventArgs
    Implements
    IDeniableEvent
    IPickupEvent
    IExiledEvent
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: Exiled.Events.EventArgs.Map
    Assembly: Exiled.Events.dll
    Syntax
    public class FillingLockerEventArgs : IDeniableEvent, IPickupEvent, IExiledEvent

    Constructors

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    FillingLockerEventArgs(ItemPickupBase, LockerChamber)

    Initializes a new instance of the FillingLockerEventArgs class.

    Declaration
    public FillingLockerEventArgs(ItemPickupBase pickupBase, LockerChamber lockerChamber)
    Parameters
    Type Name Description
    InventorySystem.Items.Pickups.ItemPickupBase pickupBase
    MapGeneration.Distributors.LockerChamber lockerChamber

    Properties

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    IsAllowed

    Gets or sets a value indicating whether or not the item can be spawned.

    Declaration
    public bool IsAllowed { get; set; }
    Property Value
    Type Description
    System.Boolean
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    LockerChamber

    Gets a value indicating the target locker chamber.

    Declaration
    public LockerChamber LockerChamber { get; }
    Property Value
    Type Description
    MapGeneration.Distributors.LockerChamber
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    Pickup

    Gets a value indicating the item being spawned.

    Declaration
    public Pickup Pickup { get; }
    Property Value
    Type Description
    Pickup

    Implements

    IDeniableEvent
    IPickupEvent
    IExiledEvent

    Extension Methods

    ReflectionExtensions.CopyProperties(Object, Object)
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