Class ChangingNicknameEventArgs
Contains all information before changing a player's in-game nickname.
Inheritance
System.Object
ChangingNicknameEventArgs
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Exiled.Events.EventArgs.Player
Assembly: Exiled.Events.dll
Syntax
public class ChangingNicknameEventArgs : IPlayerEvent, IDeniableEvent, IExiledEvent
Constructors
| Improve this Doc View SourceChangingNicknameEventArgs(Player, String)
Initializes a new instance of the ChangingNicknameEventArgs class.
Declaration
public ChangingNicknameEventArgs(Player player, string newName)
Parameters
Type | Name | Description |
---|---|---|
Player | player | The Player who's name is being changed. |
System.String | newName | The new name to be used. |
Properties
| Improve this Doc View SourceIsAllowed
Gets or sets a value indicating whether the event should be allowed.
Declaration
public bool IsAllowed { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
NewName
Gets or sets the Player's new name.
Declaration
public string NewName { get; set; }
Property Value
Type | Description |
---|---|
System.String |
OldName
Gets the Player's old name.
Declaration
public string OldName { get; }
Property Value
Type | Description |
---|---|
System.String |
Player
Gets the Player who's name is being changed.
Declaration
public Player Player { get; }
Property Value
Type | Description |
---|---|
Player |