Class DestroyingEventArgs
Contains all information before a player's object is destroyed.
Inheritance
System.Object
DestroyingEventArgs
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Exiled.Events.EventArgs.Player
Assembly: Exiled.Events.dll
Syntax
public class DestroyingEventArgs : IPlayerEvent, IExiledEvent
Constructors
| Improve this Doc View SourceDestroyingEventArgs(Player)
Initializes a new instance of the DestroyingEventArgs class.
Declaration
public DestroyingEventArgs(Player player)
Parameters
Type | Name | Description |
---|---|---|
Player | player |
Properties
| Improve this Doc View SourcePlayer
Gets the destroying player.
Declaration
public Player Player { get; }
Property Value
Type | Description |
---|---|
Player |