Class DroppedItemEventArgs
Contains all information after a player drops an item.
Inheritance
System.Object
DroppedItemEventArgs
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Exiled.Events.EventArgs.Player
Assembly: Exiled.Events.dll
Syntax
public class DroppedItemEventArgs : IPlayerEvent, IPickupEvent, IExiledEvent
Constructors
| Improve this Doc View SourceDroppedItemEventArgs(Player, Pickup, Boolean)
Initializes a new instance of the DroppedItemEventArgs class.
Declaration
public DroppedItemEventArgs(Player player, Pickup pickup, bool wasThrown)
Parameters
Type | Name | Description |
---|---|---|
Player | player | |
Pickup | pickup | |
System.Boolean | wasThrown |
Properties
| Improve this Doc View SourcePickup
Declaration
public Pickup Pickup { get; }
Property Value
Type | Description |
---|---|
Pickup |
Player
Declaration
public Player Player { get; }
Property Value
Type | Description |
---|---|
Player |
WasThrown
Gets or sets a value indicating whether or not the pickup was thrown.
Declaration
public bool WasThrown { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |