Class EarningAchievementEventArgs
Contains all information before a player earns an achievement.
Inheritance
System.Object
EarningAchievementEventArgs
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Exiled.Events.EventArgs.Player
Assembly: Exiled.Events.dll
Syntax
public class EarningAchievementEventArgs : IPlayerEvent, IDeniableEvent, IExiledEvent
Constructors
| Improve this Doc View SourceEarningAchievementEventArgs(Player, AchievementName, Boolean)
Initializes a new instance of the EarningAchievementEventArgs class.
Declaration
public EarningAchievementEventArgs(Player player, AchievementName achievementName, bool isAllowed = true)
Parameters
Type | Name | Description |
---|---|---|
Player | player | |
Achievements.AchievementName | achievementName | |
System.Boolean | isAllowed |
Properties
| Improve this Doc View SourceAchievementName
Gets the achievement that will be earned.
Declaration
public AchievementName AchievementName { get; }
Property Value
Type | Description |
---|---|
Achievements.AchievementName |
IsAllowed
Gets or sets a value indicating whether the achievement will be awarded to the player.
Declaration
public bool IsAllowed { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
Player
Gets the player who earned the achievement.
Declaration
public Player Player { get; }
Property Value
Type | Description |
---|---|
Player |