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    Class InteractedEventArgs

    Contains all information after a player has interacted with an interactable.

    Inheritance
    System.Object
    InteractedEventArgs
    Implements
    IPlayerEvent
    IExiledEvent
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: Exiled.Events.EventArgs.Player
    Assembly: Exiled.Events.dll
    Syntax
    public class InteractedEventArgs : IPlayerEvent, IExiledEvent

    Constructors

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    InteractedEventArgs(Player)

    Initializes a new instance of the InteractedEventArgs class.

    Declaration
    public InteractedEventArgs(Player player)
    Parameters
    Type Name Description
    Player player

    Properties

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    Player

    Gets the player who interacted.

    Declaration
    public Player Player { get; }
    Property Value
    Type Description
    Player

    Implements

    IPlayerEvent
    IExiledEvent

    Extension Methods

    ReflectionExtensions.CopyProperties(Object, Object)
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