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    Class KillingPlayerEventArgs

    Contains all information before player data to kill player is sent.

    Inheritance
    System.Object
    KillingPlayerEventArgs
    Implements
    IPlayerEvent
    IExiledEvent
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: Exiled.Events.EventArgs.Player
    Assembly: Exiled.Events.dll
    Syntax
    public class KillingPlayerEventArgs : IPlayerEvent, IExiledEvent

    Constructors

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    KillingPlayerEventArgs(Player, ref DamageHandlerBase)

    Initializes a new instance of the KillingPlayerEventArgs class.

    Declaration
    public KillingPlayerEventArgs(Player player, ref DamageHandlerBase handler)
    Parameters
    Type Name Description
    Player player

    Current player.

    PlayerStatsSystem.DamageHandlerBase handler

    DamageHandler instance.

    Properties

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    Handler

    Gets or sets current Damage Handler.

    Declaration
    public DamageHandlerBase Handler { get; set; }
    Property Value
    Type Description
    PlayerStatsSystem.DamageHandlerBase
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    Player

    Gets or sets current player.

    Declaration
    public Player Player { get; set; }
    Property Value
    Type Description
    Player

    Implements

    IPlayerEvent
    IExiledEvent

    Extension Methods

    ReflectionExtensions.CopyProperties(Object, Object)
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