Class KillingPlayerEventArgs
Contains all information before player data to kill player is sent.
Inheritance
System.Object
KillingPlayerEventArgs
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Exiled.Events.EventArgs.Player
Assembly: Exiled.Events.dll
Syntax
public class KillingPlayerEventArgs : IPlayerEvent, IExiledEvent
Constructors
| Improve this Doc View SourceKillingPlayerEventArgs(Player, ref DamageHandlerBase)
Initializes a new instance of the KillingPlayerEventArgs class.
Declaration
public KillingPlayerEventArgs(Player player, ref DamageHandlerBase handler)
Parameters
Type | Name | Description |
---|---|---|
Player | player | Current player. |
PlayerStatsSystem.DamageHandlerBase | handler | DamageHandler instance. |
Properties
| Improve this Doc View SourceHandler
Gets or sets current Damage Handler.
Declaration
public DamageHandlerBase Handler { get; set; }
Property Value
Type | Description |
---|---|
PlayerStatsSystem.DamageHandlerBase |
Player
Gets or sets current player.
Declaration
public Player Player { get; set; }
Property Value
Type | Description |
---|---|
Player |