Class ReservedSlotsCheckEventArgs
Contains all information when checking if a player has a reserved slot.
Inheritance
System.Object
ReservedSlotsCheckEventArgs
Implements
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Exiled.Events.EventArgs.Player
Assembly: Exiled.Events.dll
Syntax
public class ReservedSlotsCheckEventArgs : IExiledEvent
Constructors
| Improve this Doc View SourceReservedSlotsCheckEventArgs(String, Boolean)
Initializes a new instance of the ReservedSlotsCheckEventArgs class.
Declaration
public ReservedSlotsCheckEventArgs(string userId, bool hasReservedSlot)
Parameters
Type | Name | Description |
---|---|---|
System.String | userId | |
System.Boolean | hasReservedSlot |
Properties
| Improve this Doc View SourceHasReservedSlot
Gets a value indicating whether the player has a reserved slot in the base game system.
Declaration
public bool HasReservedSlot { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
Result
Gets or sets the event result.
Declaration
public ReservedSlotEventResult Result { get; set; }
Property Value
Type | Description |
---|---|
ReservedSlotEventResult |
UserId
Gets the UserID of the player that is being checked.
Declaration
public string UserId { get; }
Property Value
Type | Description |
---|---|
System.String |