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    Class ReservedSlotsCheckEventArgs

    Contains all information when checking if a player has a reserved slot.

    Inheritance
    System.Object
    ReservedSlotsCheckEventArgs
    Implements
    IExiledEvent
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: Exiled.Events.EventArgs.Player
    Assembly: Exiled.Events.dll
    Syntax
    public class ReservedSlotsCheckEventArgs : IExiledEvent

    Constructors

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    ReservedSlotsCheckEventArgs(String, Boolean)

    Initializes a new instance of the ReservedSlotsCheckEventArgs class.

    Declaration
    public ReservedSlotsCheckEventArgs(string userId, bool hasReservedSlot)
    Parameters
    Type Name Description
    System.String userId
    System.Boolean hasReservedSlot

    Properties

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    HasReservedSlot

    Gets a value indicating whether the player has a reserved slot in the base game system.

    Declaration
    public bool HasReservedSlot { get; }
    Property Value
    Type Description
    System.Boolean
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    Result

    Gets or sets the event result.

    Declaration
    public ReservedSlotEventResult Result { get; set; }
    Property Value
    Type Description
    ReservedSlotEventResult
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    UserId

    Gets the UserID of the player that is being checked.

    Declaration
    public string UserId { get; }
    Property Value
    Type Description
    System.String

    Implements

    IExiledEvent

    Extension Methods

    ReflectionExtensions.CopyProperties(Object, Object)
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