Class CalmingDownEventArgs
Contains all information before SCP-096 calms down.
Inheritance
System.Object
CalmingDownEventArgs
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Exiled.Events.EventArgs.Scp096
Assembly: Exiled.Events.dll
Syntax
public class CalmingDownEventArgs : IScp096Event, IPlayerEvent, IDeniableEvent, IExiledEvent
Constructors
| Improve this Doc View SourceCalmingDownEventArgs(Player, Boolean, Boolean)
Initializes a new instance of the CalmingDownEventArgs class.
Declaration
public CalmingDownEventArgs(Player player, bool shouldClearEnragedTimeLeft, bool isAllowed = true)
Parameters
Type | Name | Description |
---|---|---|
Player | player | The player who's controlling SCP-096. |
System.Boolean | shouldClearEnragedTimeLeft | |
System.Boolean | isAllowed | Indicates whether or not SCP-096 can calm down. |
Properties
| Improve this Doc View SourceIsAllowed
Gets or sets a value indicating whether or not SCP-096 can be enraged.
Declaration
public bool IsAllowed { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
Player
Gets the player who's controlling SCP-096.
Declaration
public Player Player { get; }
Property Value
Type | Description |
---|---|
Player |
Scp096
Declaration
public Scp096Role Scp096 { get; }
Property Value
Type | Description |
---|---|
Scp096Role |
ShouldClearEnragedTimeLeft
Gets or sets a value indicating whether SCP-096 enrage time left should be cleared or not.
Declaration
public bool ShouldClearEnragedTimeLeft { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |