Class AddingUnitNameEventArgs
Contains all information before adding a new unit name.
Inheritance
System.Object
AddingUnitNameEventArgs
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Exiled.Events.EventArgs.Server
Assembly: Exiled.Events.dll
Syntax
public class AddingUnitNameEventArgs : IDeniableEvent, IExiledEvent
Constructors
| Improve this Doc View SourceAddingUnitNameEventArgs(UnitNamingRule, Boolean)
Initializes a new instance of the AddingUnitNameEventArgs class.
Declaration
public AddingUnitNameEventArgs(UnitNamingRule unitNamingRule, bool isAllowed = true)
Parameters
Type | Name | Description |
---|---|---|
Respawning.NamingRules.UnitNamingRule | unitNamingRule | The generated unit name. |
System.Boolean | isAllowed | The value indicating whether or not the unit name can be added. |
Properties
| Improve this Doc View SourceIsAllowed
Gets or sets a value indicating whether the unit name can be added.
Declaration
public bool IsAllowed { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
UnitNamingRule
Gets the generated UnitNamingRule.
Declaration
public UnitNamingRule UnitNamingRule { get; }
Property Value
Type | Description |
---|---|
Respawning.NamingRules.UnitNamingRule |