Class SelectingRespawnTeamEventArgs
Contains all information before selecting the team to respawn next.
Inheritance
System.Object
SelectingRespawnTeamEventArgs
Implements
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Exiled.Events.EventArgs.Server
Assembly: Exiled.Events.dll
Syntax
public class SelectingRespawnTeamEventArgs : IExiledEvent
Constructors
| Improve this Doc View SourceSelectingRespawnTeamEventArgs(SpawnableTeamType)
Initializes a new instance of the SelectingRespawnTeamEventArgs class.
Declaration
public SelectingRespawnTeamEventArgs(SpawnableTeamType type)
Parameters
Type | Name | Description |
---|---|---|
Respawning.SpawnableTeamType | type | The Respawning.SpawnableTeamType used as the starting value for this event. |
Properties
| Improve this Doc View SourceTeam
Gets or sets Respawning.SpawnableTeamType that represents the team chosen to spawn.
Declaration
public SpawnableTeamType Team { get; set; }
Property Value
Type | Description |
---|---|
Respawning.SpawnableTeamType |