Enum EffectType
Status effects as enum.
Namespace: Exiled.API.Enums
Assembly: Exiled.API.dll
Syntax
public enum EffectType
Fields
| Name | Description |
|---|---|
| AmnesiaItems | The player isn't able to open their inventory or reload a weapon. |
| AmnesiaVision | The player isn't able to see properly. |
| AntiScp207 | It slows down the player, providing a passive health regeneration and saving the player from death once. |
| Asphyxiated | Drains the player's stamina and then health. |
| Bleeding | Damages the player over time. |
| Blinded | Blurs the player's screen. |
| BodyshotReduction | Reduces damage taken by body shots. |
| Burned | Increases damage the player receives. Does not apply any standalone damage. |
| CardiacArrest | Effect given to player after being hurt by SCP-049. |
| Concussed | Blurs the player's screen while rotating. |
| Corroding | Effect given to player after being hurt by SCP-106. |
| DamageReduction | Reduces overall damage taken. |
| Deafened | Deafens the player. |
| Decontaminating | Removes 10% of the player's health per second. |
| Disabled | Slows down the player's movement. |
| Ensnared | Prevents the player from moving. |
| Exhausted | Halves the player's maximum stamina and stamina regeneration rate. |
| Flashed | Flashes the player. |
| Ghostly | Makes the player nearly invisible, and allows them to pass through doors. |
| Hemorrhage | Drains the player's health while sprinting. |
| Hypothermia | Cause the player to slowly take damage, reduces bullet accuracy, and increases item pickup time. |
| InsufficientLighting | Cause the lighting in the facility to dim heavily for the player. |
| Invigorated | Reduces the player's FOV, gives infinite stamina and gives the effect of underwater sound. |
| Invisible | Makes the player invisible. |
| Marshmallow | Makes you a marshmallow guy. |
| MovementBoost | Increases movement speed. |
| None | This EffectType do not exist it's only use when not found or error. |
| PocketCorroding | Teleports the player to the pocket dimension and drains health until the player escapes or is killed. The amount of damage recieved increases the longer the effect is applied. |
| Poisoned | Damages the player every 5 seconds, starting low and increasing over time. |
| RainbowTaste | Reduces the severity of negative effects. |
| Scanned | The effect that SCP-079 gives the scanned player with the Breach Scanner. |
| Scp1853 | Increases the player's motor function, causing the player to reduce the weapon draw time, reload spead, item pickup speed, and medical item usage. |
| Scp207 | Increases the speed of the player while also draining health. |
| SeveredHands | Drops the player's current item, disables interaction with objects, and deals damage while effect is active. |
| SilentWalk | Reduces walking sound by 10%. |
| SinkHole | Slows down the player's movement with the SCP-106 sinkhole effect. |
| SoundtrackMute | Disable ambient sound. |
| SpawnProtected | Protects players from enemy damage if the config is enabled. |
| Stained | Prevents the player from sprinting and reduces movement speed by 20%. |
| Strangled | The effect that is given to the player when getting attacked by SCP-3114's Strangle ability. |
| Traumatized | Make Scp106 able to see you when he is in the ground (stalking), causes the player's screens to become monochromatic when seeing Scp106, and instantly killed if attacked by Scp106. |
| Vitality | Causes the player to become gain immunity to certain negative status effects. |