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    Namespace Exiled.API.Enums

    Enums

    AdminToyType

    Unique identifier for the different types of admin toys.

    AmmoType

    Ammo types present in the game.

    AuthenticationType

    Players authentication types.

    BloodType

    Unique identifier for the different types of blood decals.

    CameraType

    Unique identifier for the different types of SCP-079 cameras.

    ConfigType

    The different types of configuration files distribution.

    DamageType

    Identifiers for types of damage.

    DecontaminationState

    Represents the state of a LightContainmentZoneDecontamination.DecontaminationController.

    DoorBeepType

    Door beep types.

    DoorLockType

    All possible door locks.

    DoorType

    Unique identifier for the different types of doors.

    EffectCategory

    An enum which represents the categories of an effect.

    EffectType

    Status effects as enum.

    ElevatorType

    The unique type of elevator.

    EnvironmentType

    A set of environment types.

    EscapeScenario

    A set of different Escape Scenario Type.

    FirearmType

    Represents a firearm.

    GeneratorState

    Represents the state of a Generator.

    GlassType

    Unique identifier for the different types of Window.

    KeycardPermissions

    The types of permissions assigned to keycards.

    LeadingTeam

    The team that is currently leading the round.

    PingType

    Enum that represents the type of SCP-079 ping.

    PluginPriority

    Provides simple and readable plugin priority values.

    ProjectileType

    Projectile types.

    RadioRange

    All possible Radio ranges.

    ReservedSlotEventResult

    Result for ReservedSlots event.

    RespawnEffectType

    Layers game respawn effects.

    RoomType

    Unique identifier for the different types of rooms.

    ShootingTargetButton

    Possible shooting target buttons.

    ShootingTargetType

    Shooting target types present in the game.

    Side

    In which side a certain PlayerRoles.RoleTypeId belongs.

    SpawnLocationType

    All of the valid spawn location types.

    SpawnReason

    Possible spawn reasons.

    ThrowRequest

    Possible throwable throw types.

    UsableRippleType

    All RippleTriggers usable in the game.

    WarheadStatus

    All the available warhead statuses.

    ZoneType

    Facility zone types.

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