Namespace Exiled.API.Enums
Enums
AdminToyType
Unique identifier for the different types of admin toys.
AmmoType
Ammo types present in the game.
AuthenticationType
Players authentication types.
BloodType
Unique identifier for the different types of blood decals.
CameraType
Unique identifier for the different types of SCP-079 cameras.
ConfigType
The different types of configuration files distribution.
DamageType
Identifiers for types of damage.
DecontaminationState
Represents the state of a LightContainmentZoneDecontamination.DecontaminationController.
DoorBeepType
Door beep types.
DoorLockType
All possible door locks.
DoorType
Unique identifier for the different types of doors.
EffectCategory
An enum which represents the categories of an effect.
EffectType
Status effects as enum.
ElevatorType
The unique type of elevator.
EnvironmentType
A set of environment types.
EscapeScenario
A set of different Escape Scenario Type.
FirearmType
Represents a firearm.
GeneratorState
Represents the state of a Generator.
GlassType
Unique identifier for the different types of Window.
KeycardPermissions
The types of permissions assigned to keycards.
LeadingTeam
The team that is currently leading the round.
PingType
Enum that represents the type of SCP-079 ping.
PluginPriority
Provides simple and readable plugin priority values.
ProjectileType
Projectile types.
RadioRange
All possible Radio ranges.
ReservedSlotEventResult
Result for ReservedSlots event.
RespawnEffectType
Layers game respawn effects.
RoomType
Unique identifier for the different types of rooms.
ShootingTargetButton
Possible shooting target buttons.
ShootingTargetType
Shooting target types present in the game.
Side
In which side a certain PlayerRoles.RoleTypeId belongs.
SpawnLocationType
All of the valid spawn location types.
SpawnReason
Possible spawn reasons.
ThrowRequest
Possible throwable throw types.
UsableRippleType
All RippleTriggers usable in the game.
WarheadStatus
All the available warhead statuses.
ZoneType
Facility zone types.