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    Enum FirearmType

    Represents a firearm.

    Namespace: Exiled.API.Enums
    Assembly: Exiled.API.dll
    Syntax
    public enum FirearmType

    Fields

    Name Description
    A7

    Represents the ItemType.GunA7.

    AK

    Represents the ItemType.GunAK.

    Com15

    Represents the ItemType.GunCOM15.

    Com18

    Represents the ItemType.GunCOM18.

    Com45

    Represents the ItemType.GunCom45.

    Crossvec

    Represents the ItemType.GunCrossvec.

    E11SR

    Represents the ItemType.GunE11SR.

    FRMG0

    Represents the ItemType.GunFRMG0.

    FSP9

    Represents the ItemType.GunFSP9.

    Logicer

    Represents the ItemType.GunLogicer.

    None

    Not a firearm.

    ParticleDisruptor

    Represents the ItemType.ParticleDisruptor.

    Revolver

    Represents the ItemType.GunRevolver.

    Shotgun

    Represents the ItemType.GunShotgun.

    See Also
    GetAttachmentIdentifiers(FirearmType, System.UInt32)
    GetBaseCode(FirearmType)
    GetFirearmType(ItemType)
    GetItemType(FirearmType)
    GetMaxAmmo(FirearmType)
    GetWeaponAmmoType(FirearmType)
    TryGetAttachments(FirearmType, System.UInt32, System.Collections.Generic.IEnumerable<AttachmentIdentifier>)
    FirearmType

    Extension Methods

    ItemExtensions.GetMaxAmmo()
    ItemExtensions.GetWeaponAmmoType()
    ItemExtensions.GetItemType()
    ItemExtensions.GetAttachmentIdentifiers(UInt32)
    ItemExtensions.TryGetAttachments(UInt32, IEnumerable<AttachmentIdentifier>)
    ItemExtensions.GetBaseCode()
    ReflectionExtensions.CopyProperties(Object)
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