Class Scp2176
A wrapper class for Scp2176Projectile.
Implements
IWrapper<InventorySystem.Items.ItemBase>
IWrapper<InventorySystem.Items.ThrowableProjectiles.ThrowableItem>
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Exiled.API.Features.Items
Assembly: Exiled.API.dll
Syntax
public class Scp2176 : Throwable, IWrapper<ItemBase>, IWrapper<ThrowableItem>
Constructors
| Improve this Doc View SourceScp2176(ThrowableItem)
Initializes a new instance of the Scp2176 class.
Declaration
public Scp2176(ThrowableItem itemBase)
Parameters
Type | Name | Description |
---|---|---|
InventorySystem.Items.ThrowableProjectiles.ThrowableItem | itemBase | The base InventorySystem.Items.ThrowableProjectiles.ThrowableItem class. |
Properties
| Improve this Doc View SourceFuseTime
Gets or sets how long the fuse will last.
Declaration
public float FuseTime { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
Projectile
Gets a Scp2176Projectile to change grenade properties.
Declaration
public Scp2176Projectile Projectile { get; }
Property Value
Type | Description |
---|---|
Scp2176Projectile |
Methods
| Improve this Doc View SourceClone()
Clones current Scp2176 object.
Declaration
public override Item Clone()
Returns
Type | Description |
---|---|
Item | New Scp2176 object. |
Overrides
| Improve this Doc View SourceSpawnActive(Vector3, Player)
Spawns an active grenade on the map at the specified location.
Declaration
public Scp2176Projectile SpawnActive(Vector3 position, Player owner = null)
Parameters
Type | Name | Description |
---|---|---|
UnityEngine.Vector3 | position | The location to spawn the grenade. |
Player | owner | Optional: The Player owner of the grenade. |
Returns
Type | Description |
---|---|
Scp2176Projectile | Spawned grenade. |
ToString()
Returns the ExplosiveGrenade in a human readable format.
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
System.String | A string containing ExplosiveGrenade-related data. |