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    Class Scp2176Projectile

    A wrapper class for an SCP-2176 Projectile.

    Inheritance
    System.Object
    TypeCastObject<Pickup>
    Pickup
    Projectile
    TimeGrenadeProjectile
    EffectGrenadeProjectile
    Scp2176Projectile
    Implements
    IWrapper<InventorySystem.Items.Pickups.ItemPickupBase>
    IWorldSpace
    IPosition
    IRotation
    IWrapper<InventorySystem.Items.ThrowableProjectiles.ThrownProjectile>
    IWrapper<InventorySystem.Items.ThrowableProjectiles.TimeGrenade>
    IWrapper<InventorySystem.Items.ThrowableProjectiles.EffectGrenade>
    IWrapper<InventorySystem.Items.ThrowableProjectiles.Scp2176Projectile>
    Inherited Members
    TimeGrenadeProjectile.IsAlreadyDetonated
    TimeGrenadeProjectile.FuseTime
    TimeGrenadeProjectile.IsActive
    TimeGrenadeProjectile.Explode()
    Projectile.ProjectileType
    Projectile.Create(ProjectileType)
    Projectile.Spawn(Projectile, Vector3, Quaternion, Boolean, Player)
    Projectile.CreateAndSpawn(ProjectileType, Vector3, Quaternion, Boolean, Player)
    Projectile.Activate()
    Projectile.Spawn(Vector3, Quaternion, Boolean, Player)
    Pickup.List
    Pickup.GameObject
    Pickup.Transform
    Pickup.Rigidbody
    Pickup.Room
    Pickup.PhysicsModule
    Pickup.Serial
    Pickup.Scale
    Pickup.Weight
    Pickup.PickupTime
    Pickup.Type
    Pickup.IsLocked
    Pickup.Info
    Pickup.PreviousOwner
    Pickup.InUse
    Pickup.Position
    Pickup.RelativePosition
    Pickup.Rotation
    Pickup.IsSpawned
    Pickup.Get(ItemPickupBase)
    Pickup.Get(UInt16)
    Pickup.Get(GameObject)
    Pickup.Get(IEnumerable<ItemPickupBase>)
    Pickup.Get(ItemType)
    Pickup.Get(IEnumerable<GameObject>)
    Pickup.Get<T>(IEnumerable<ItemPickupBase>)
    Pickup.Get<T>(ItemType)
    Pickup.Get<T>(IEnumerable<GameObject>)
    Pickup.Create(ItemType)
    Pickup.CreateAndSpawn(ItemType, Vector3, Quaternion, Player)
    Pickup.Spawn(Pickup, Vector3, Quaternion, Player)
    Pickup.PickupTimeForPlayer(Player)
    Pickup.Spawn()
    Pickup.Spawn(Vector3, Quaternion, Player)
    Pickup.UnSpawn()
    Pickup.Destroy()
    Pickup.Clone()
    Pickup.InitializeProperties(ItemBase)
    TypeCastObject<Pickup>.Cast<TObject>()
    TypeCastObject<Pickup>.Cast<TObject>(TObject)
    TypeCastObject<Pickup>.As<TObject>()
    TypeCastObject<Pickup>.Is<TObject>(TObject)
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: Exiled.API.Features.Pickups.Projectiles
    Assembly: Exiled.API.dll
    Syntax
    public class Scp2176Projectile : EffectGrenadeProjectile, IWrapper<ItemPickupBase>, IWorldSpace, IPosition, IRotation, IWrapper<ThrownProjectile>, IWrapper<TimeGrenade>, IWrapper<EffectGrenade>, IWrapper<Scp2176Projectile>

    Constructors

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    Scp2176Projectile(Scp2176Projectile)

    Initializes a new instance of the Scp2176Projectile class.

    Declaration
    public Scp2176Projectile(Scp2176Projectile pickupBase)
    Parameters
    Type Name Description
    InventorySystem.Items.ThrowableProjectiles.Scp2176Projectile pickupBase

    The base InventorySystem.Items.ThrowableProjectiles.Scp2176Projectile class.

    Properties

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    Base

    Gets the InventorySystem.Items.ThrowableProjectiles.ExplosionGrenade that this class is encapsulating.

    Declaration
    public Scp2176Projectile Base { get; }
    Property Value
    Type Description
    InventorySystem.Items.ThrowableProjectiles.Scp2176Projectile
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    DropSound

    Gets or sets a value indicating whether SCP-2176's next collision will make the dropped sound effect.

    Declaration
    public bool DropSound { get; set; }
    Property Value
    Type Description
    System.Boolean
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    IsAlreadyTriggered

    Gets a value indicating whether or not SCP-2176 has shattered.

    Declaration
    public bool IsAlreadyTriggered { get; }
    Property Value
    Type Description
    System.Boolean

    Methods

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    ToString()

    Returns the Scp2176Pickup in a human readable format.

    Declaration
    public override string ToString()
    Returns
    Type Description
    System.String

    A string containing Scp2176Pickup related data.

    Overrides
    EffectGrenadeProjectile.ToString()

    Implements

    IWrapper<T>
    IWorldSpace
    IPosition
    IRotation
    IWrapper<T>
    IWrapper<T>
    IWrapper<T>
    IWrapper<T>

    Extension Methods

    ReflectionExtensions.CopyProperties(Object, Object)
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