Class EffectGrenadeProjectile
A wrapper class for EffectGrenade.
Inheritance
System.Object
EffectGrenadeProjectile
Implements
IWrapper<InventorySystem.Items.Pickups.ItemPickupBase>
IWrapper<InventorySystem.Items.ThrowableProjectiles.ThrownProjectile>
IWrapper<InventorySystem.Items.ThrowableProjectiles.TimeGrenade>
IWrapper<InventorySystem.Items.ThrowableProjectiles.EffectGrenade>
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Exiled.API.Features.Pickups.Projectiles
Assembly: Exiled.API.dll
Syntax
public class EffectGrenadeProjectile : TimeGrenadeProjectile, IWrapper<ItemPickupBase>, IWorldSpace, IPosition, IRotation, IWrapper<ThrownProjectile>, IWrapper<TimeGrenade>, IWrapper<EffectGrenade>
Constructors
| Improve this Doc View SourceEffectGrenadeProjectile(EffectGrenade)
Initializes a new instance of the EffectGrenadeProjectile class.
Declaration
public EffectGrenadeProjectile(EffectGrenade pickupBase)
Parameters
Type | Name | Description |
---|---|---|
InventorySystem.Items.ThrowableProjectiles.EffectGrenade | pickupBase | The base InventorySystem.Items.ThrowableProjectiles.EffectGrenade class. |
Properties
| Improve this Doc View SourceBase
Gets the InventorySystem.Items.ThrowableProjectiles.EffectGrenade that this class is encapsulating.
Declaration
public EffectGrenade Base { get; }
Property Value
Type | Description |
---|---|
InventorySystem.Items.ThrowableProjectiles.EffectGrenade |
Methods
| Improve this Doc View SourceToString()
Returns the EffectGrenadePickup in a human readable format.
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
System.String | A string containing EffectGrenadePickup-related data. |