Class ExplosionGrenadeProjectile
A wrapper class for ExplosionGrenade.
Inheritance
Implements
Inherited Members
Namespace: Exiled.API.Features.Pickups.Projectiles
Assembly: Exiled.API.dll
Syntax
public class ExplosionGrenadeProjectile : EffectGrenadeProjectile, IWrapper<ItemPickupBase>, IWorldSpace, IPosition, IRotation, IWrapper<ThrownProjectile>, IWrapper<TimeGrenade>, IWrapper<EffectGrenade>, IWrapper<ExplosionGrenade>
Constructors
| Improve this Doc View SourceExplosionGrenadeProjectile(ExplosionGrenade)
Initializes a new instance of the ExplosionGrenadeProjectile class.
Declaration
public ExplosionGrenadeProjectile(ExplosionGrenade pickupBase)
Parameters
Type | Name | Description |
---|---|---|
InventorySystem.Items.ThrowableProjectiles.ExplosionGrenade | pickupBase | The base InventorySystem.Items.ThrowableProjectiles.ExplosionGrenade class. |
Properties
| Improve this Doc View SourceBase
Gets the InventorySystem.Items.ThrowableProjectiles.ExplosionGrenade that this class is encapsulating.
Declaration
public ExplosionGrenade Base { get; }
Property Value
Type | Description |
---|---|
InventorySystem.Items.ThrowableProjectiles.ExplosionGrenade |
BurnDuration
Gets or sets the maximum duration of the Burned effect.
Declaration
public float BurnDuration { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
ConcussDuration
Gets or sets the maximum duration of the Concussed effect.
Declaration
public float ConcussDuration { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
DeafenDuration
Gets or sets the maximum duration of the Deafened effect.
Declaration
public float DeafenDuration { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
MaxRadius
Gets or sets the maximum radius of the ExplosionGrenade.
Declaration
public float MaxRadius { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
MinimalDurationEffect
Gets or sets the minimum duration of player can take the effect.
Declaration
public float MinimalDurationEffect { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
ScpDamageMultiplier
Gets or sets the damage of the PlayerRoles.Team.SCPs going to get.
Declaration
public float ScpDamageMultiplier { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
Methods
| Improve this Doc View SourceToString()
Returns the ExplosionGrenadePickup in a human readable format.
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
System.String | A string containing ExplosionGrenadePickup-related data. |