Class TimeGrenadeProjectile
A wrapper class for TimeGrenade.
Inheritance
System.Object
TimeGrenadeProjectile
Implements
IWrapper<InventorySystem.Items.Pickups.ItemPickupBase>
IWrapper<InventorySystem.Items.ThrowableProjectiles.ThrownProjectile>
IWrapper<InventorySystem.Items.ThrowableProjectiles.TimeGrenade>
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Exiled.API.Features.Pickups.Projectiles
Assembly: Exiled.API.dll
Syntax
public class TimeGrenadeProjectile : Projectile, IWrapper<ItemPickupBase>, IWorldSpace, IPosition, IRotation, IWrapper<ThrownProjectile>, IWrapper<TimeGrenade>
Properties
| Improve this Doc View SourceBase
Gets the InventorySystem.Items.ThrowableProjectiles.TimeGrenade that this class is encapsulating.
Declaration
public TimeGrenade Base { get; }
Property Value
Type | Description |
---|---|
InventorySystem.Items.ThrowableProjectiles.TimeGrenade |
FuseTime
Gets or sets FuseTime.
Declaration
public float FuseTime { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
IsActive
Gets or sets a value indicating whether the greande is active.
Declaration
public bool IsActive { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
IsAlreadyDetonated
Gets a value indicating whether the grenade has already exploded.
Declaration
public bool IsAlreadyDetonated { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
Methods
| Improve this Doc View SourceExplode()
Immediately exploding the TimeGrenadeProjectile.
Declaration
public void Explode()
ToString()
Returns the TimeGrenadePickup in a human readable format.
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
System.String | A string containing TimeGrenadePickup related data. |