Class Scp018Projectile
A wrapper class for Scp018Projectile.
Inheritance
System.Object
Scp018Projectile
Implements
IWrapper<InventorySystem.Items.Pickups.ItemPickupBase>
IWrapper<InventorySystem.Items.ThrowableProjectiles.ThrownProjectile>
IWrapper<InventorySystem.Items.ThrowableProjectiles.TimeGrenade>
IWrapper<InventorySystem.Items.ThrowableProjectiles.Scp018Projectile>
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Exiled.API.Features.Pickups.Projectiles
Assembly: Exiled.API.dll
Syntax
public class Scp018Projectile : TimeGrenadeProjectile, IWrapper<ItemPickupBase>, IWorldSpace, IPosition, IRotation, IWrapper<ThrownProjectile>, IWrapper<TimeGrenade>, IWrapper<Scp018Projectile>
Constructors
| Improve this Doc View SourceScp018Projectile(Scp018Projectile)
Initializes a new instance of the Scp018Projectile class.
Declaration
public Scp018Projectile(Scp018Projectile pickupBase)
Parameters
Type | Name | Description |
---|---|---|
InventorySystem.Items.ThrowableProjectiles.Scp018Projectile | pickupBase | The base InventorySystem.Items.ThrowableProjectiles.Scp018Projectile class. |
Properties
| Improve this Doc View SourceBase
Gets the InventorySystem.Items.ThrowableProjectiles.ExplosionGrenade that this class is encapsulating.
Declaration
public Scp018Projectile Base { get; }
Property Value
Type | Description |
---|---|
InventorySystem.Items.ThrowableProjectiles.Scp018Projectile |
Damage
Gets the current damage of SCP-018.
Declaration
public float Damage { get; }
Property Value
Type | Description |
---|---|
System.Single |
FriendlyFireTime
Gets or sets the time for SCP-018 not to ignore the friendly fire.
Declaration
public float FriendlyFireTime { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
IgnoreFriendlyFire
Gets a value indicating whether or not SCP-018 can injure teammates.
Declaration
public bool IgnoreFriendlyFire { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
MaxVelocity
Gets or sets the pickup's max velocity.
Declaration
public float MaxVelocity { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
PhysicsModule
Gets or sets the pickup's PhysicsModule.
Declaration
public Scp018Physics PhysicsModule { get; set; }
Property Value
Type | Description |
---|---|
InventorySystem.Items.ThrowableProjectiles.Scp018Physics |
VelocityPerBounce
Gets or sets the pickup's velocity per bounce.
Declaration
public float VelocityPerBounce { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
Methods
| Improve this Doc View SourceToString()
Returns the Scp018Pickup in a human readable format.
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
System.String | A string containing Scp018Pickup-related data. |