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    Class OwnerDyingEventArgs

    Contains all information of a CustomItem before a Player dies.

    Inheritance
    System.Object
    DyingEventArgs
    OwnerDyingEventArgs
    Implements
    IAttackerEvent
    IPlayerEvent
    IDeniableEvent
    IItemEvent
    IExiledEvent
    Inherited Members
    DyingEventArgs.ItemsToDrop
    DyingEventArgs.Player
    DyingEventArgs.DamageHandler
    DyingEventArgs.IsAllowed
    DyingEventArgs.Attacker
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: Exiled.CustomItems.API.EventArgs
    Assembly: Exiled.CustomItems.dll
    Syntax
    public class OwnerDyingEventArgs : DyingEventArgs, IAttackerEvent, IPlayerEvent, IDeniableEvent, IItemEvent, IExiledEvent

    Constructors

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    OwnerDyingEventArgs(Item, DyingEventArgs)

    Initializes a new instance of the OwnerDyingEventArgs class.

    Declaration
    public OwnerDyingEventArgs(Item item, DyingEventArgs ev)
    Parameters
    Type Name Description
    Item item
    DyingEventArgs ev

    The HandcuffingEventArgs instance.

    Properties

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    Item

    Gets the item in the player's inventory.

    Declaration
    public Item Item { get; }
    Property Value
    Type Description
    Item

    Implements

    IAttackerEvent
    IPlayerEvent
    IDeniableEvent
    IItemEvent
    IExiledEvent

    Extension Methods

    ReflectionExtensions.CopyProperties(Object, Object)
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